Relevant projects and activities

Las Fallas of Valencia

Official developer of “Las Fallas of Valencia” technological mobile platform, since 2017. 

Las Fallas is one of the most important festivities in Spain with 1 million visitors per day. We created a mobile platform with information about the city and gamified it to engage users. This platform was nominated as one of the Best Spanish Tourism apps at FITUR (Europe’s second most important tourist fair) in 2017.

Grow Green

Mobile game to publicize the actions of the Grow Green project and promote citizen participation in its follow-up. 

Grow Green aims to create climate and water resilient, healthy and liveable cities by investing in nature-based solutions (NBS). Making nature part of the urban living environment improves quality of life for all citizens and will help business to prosper. High quality green spaces and waterways provide innovative and inspiring solutions to major urban challenges, such as flooding, heat stress, drought, poor air quality and unemployment and will help biodiversity to flourish.

By embedding NBS in long term city planning, development and management, accessible green and blue spaces are a permanent feature of all urban areas around the world, creating harmony between people, economy and the environment, for the benefit of all.

This project has received funding from the European Union’s Horizon 2020 research and innovation programme under Grant Agreement number: 730283. The project will run from June 2017 to May 2022.

Alter Eco

Gamified Mobile Application within ALTER ECO project and promoted by the “Conselleria de Vivienda, Obras Públicas y Vertebración del Territorio”, developed through the Valencia Institute of Building with co-financing from the European Regional Development Fund within the framework of the Interreg Mediterranean programme, and with the support of the “Agència Valenciana del Turisme” and Tourism Valencia.

ALTER ECO will contribute to improve knowledge and decision-making capacities, including a better use of observation, monitoring and planning in the field of sustainable tourism.

Project co-financed by the European Regional Development Fund.

REACH Data Incubator project

The REACH Data Incubator project, an initiative born out of the successful efforts of EDI – European Data Incubator, and European Commission’s Horizon 2020, aims to accelerate data-driven innovation in Europe, towards the vision of the Common European Data Space and European Data Market.

This project has received funding from the European Union’s Horizon 2020 research and innovation programme under Grant Agreement no. 951981.



Educational Gamification Platform

Educational Gamification Platform about European funding through an interactive training system to offer the necessary knowledge regarding the access to European funding programmes. Considered one of the most innovative tools for training related to EU programmes.


Geolocation-based strategy game creating 40 characters in 3 dimensions, which have been given life, these characters make up different families and have been integrated into the game to be the ones fighting to conquer towers. The characters representing users (male and female) are not the traditional Pokémon Go style but are closer to Fortnite aesthetics and have much more mobility.